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Sensing Depth through Vision and Touch in Architectural Space

 

Author: Patrick Lim

A dissertation submitted in partial fulfillment of the regulations for the Degree of Master of Arts in Architecture and Critical Theory in the University of Nottingham, September 2011.

 

Abstract

New technologies especially development in design tools are seemingly increasing the distance between the architect, the users and the finished building. More often than not, the design of a building is dominated by the visual aesthetic look without much concern to other senses such as touch.

The challenge for architecture nowadays is to deliver a design with consideration for meaningful perceptual experience and thoughtfulness with regard to the body’s sensory systems.

The first objective of this dissertation is to understand the relationship of vision and touch with depth perception through mediation of light.

The second is to identify the possibilities for enhancement of architectural space experiences and meanings by using results obtained from the first objective.

The research of this dissertation is conducted through analytical reviews on theories and studies from philosophy, psychology, and biology with writers such as Merleau-Ponty, Descartes, Berkeley, Levin and so on. Finally, there are two case studies which are used to examine the results from the discussions of the topic.

The dissertation concludes that our conception and perception of architectural space and depth can be enhanced and can exceed beyond the physical realms when visual and haptic sensory systems are taken into the consideration and emphasis is placed on the design’s process. This can lead to the creation of aura of the depth in architectural experiences. Furthermore, there is also a scope for improvement in kinetic depth effect for future research in this topic.

 

Last Updated on Tuesday, 17 April 2012 16:59
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Myth in Museum’s space

 

Author: Patrick Lim

 

Introduction

As a mean of communication, the function of museum is to represent meanings of each collection to a wider public in three-dimensional and accessible forms (Lumley, 1988). Consequently, museum should take a concern on a direct relationship between context, content and spatial experience in museum’s design (Macdonald, 2005). The purpose of this essay is to show that museums in the present days can be dramatically enhance their spatial and display’s impact to the mind of visitors by maximizing and attaching ‘myth(ology)’ to the contents. The understanding of myth here is not like the common explanation as we have known so far. Myth here refers to the term in Roland Barthes’ Mythologies (1957), where he updates the Ferdinand Saussure’s theory of linguistic (signifier & signified of sign) by introducing the second level of meaning where sign are transformed into Myth. I found that Barthes’s concept on ‘Myth’ is useful for museums to communicate the representation of meanings in their collections which resulting deep impact on visitors’ experiences. Therefore, the question on how does myth effect and enhance the visitor’s experience in museums deserves to be asked. The same curiosity should be raised on how myth is retold in exhibition displays. In the beginning, this essay gives a brief overview of the current challenge in museum’s role in giving more experiences to its visitors. Then, it tries to describe the understanding of ‘myth’ as a system of communication in linguistic that conveyed meanings in several levels. The final section will examine how to incorporate the myth concept in museum’s design and displays through two case studies discussed here; The Fallen Leaves installation in Jewish Museum Berlin and New Suzhou Museum in China.

Last Updated on Friday, 16 March 2012 14:38
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